Showing posts with label Megaman series. Show all posts
Showing posts with label Megaman series. Show all posts

Friday, November 27, 2009

Megaman Classic : All Robot Masters!!

Finally, after one day and a half of hardwork for Megaman paint (in the second pic) its a success to finish it. These are all fallen Robot Masters that Megaman defeated from all console series.



Saturday, August 15, 2009

Rockman and Megaman X OAV and the US Animated Series!





Just sharing this OAV and animated series of Megaman series for Megaman fanatics and players. I really like the anime version of this game so far, well there is an animated series also that appears in the United States as a crossover I guess so here and enjoy watching them!


Rockman OAV 3: FUTURE BEWARE








Megaman X OVA - THE DAY OF SIGMA












Megaman US Animated version - MEGA X





Saturday, August 8, 2009

What is this?!? CutMan and WoodMan found in Megaman 8!?!

I found these bosses in a Megaman fan website and please take note they can be fought in Megaman 8 for SegaSaturn as a sub-boss Bonus mode! They are not available in PlayStation version of Rockman 8/Megaman 8 and PlayStation 2 version of Megaman's 20th Anniversary Collection! For me I want to face this old robot masters once again but its only available in SegaSaturn platform! Does anyone here have the SegaSaturn and the Megaman 8 game in the said console? :'(

But inspite of that let me give you some walkthrough or guide on how to face these robot masters at ease (if you have this game and the SegaSaturn).

Facing CutMan in the game - He's located in the Wily Cave Stage (where you face Duo). At the start of the stage, take the ladder up above 2 enemy cannon's, then destroy all the enemies on the left side of the ladder you just climbed on. On the Sony Playstation Version, you would normally find a Bolt lying around here for pickings, but instead, you find yet another ladder you can climb up. Go up that ladder then walk towards the wall on the right side of this screen (where those arrows are pointing) to meet CutMan. CutMan will jump around the room alot, so slide past him when you see him jump. When he throws his Rolling Cutter, jump over/past it. At some times, he will also jump AND throw the cutter towards you, so slide past that assault. Take care of CutMan with repeated use of the Flash Bomb. You'll drain his energy fast and simple this way and CutMan will drop a Bolt when he blows up. Pick it up to get out of the room and proceed with the game.












Facing WoodMan in the game - He's located in SearchMan's Stage. Near the middle part of the stage (at the Check Point), you'll find a door which you can go through (which normally wasn't there in the Sony Playstation Version). Go through the door, then through the small corridor, then go through the next door to face WoodMan. WoodMan begins with surrounding himself with a Leaf Shield and shoot out 4 leaves towards the roof which then drops to the ground. When the leaves fall, WoodMan will also launch his Leaf Shield towards you. Jump over it while you watch for openings to stand at where the leaves won't hit you. WoodMan will then jump 2-3 times, either high or low jumps (he'll shout when he jumps high), so slide past his jumps. Flash Bomb isn't exactly his weakness, but the explosion effect will go past his Leaf Shield, injuring him in the process. With him out of the way, you can now proceed with the game. (Hint: You can also use Flame Sword againts WoodMan for a bigger damage!)











Very easy, right? :D

Tuesday, July 21, 2009

Rockman & Forte Mirai kara no Chōsensha!!



This is the only Megaman game that I haven't played before. Its been released as "Rockman & Forte Mirai kara no Chōsensha" also known in english as "Rockman & Forte: Challenger from the Future". Unfortunately it was only released in Japan on the WonderSwan handheld system.



Story

In the year 20XX, a group of robots from the future calling themselves the Dimensions attacked Symphony City, a city where people and robots lived in peace. Though without any witnesses, the one leading the Dimensions with overwhelming power was a robot like Rockman, who named himself Rockman Shadow. He was said to be a dark and wicked person completely obsessed with destruction. Rockman, who heard this news at Dr. Light's laboratory, took off to the scene despite being under maintenance. At the same time, Dr. Wily saw the dark Rockman, and to ascertain the mystery he sends Forte to the city...

Gameplay

Similar to the previous game, Rockman & Forte, two characters are available for play: Rockman, and Forte. Rockman handles like previous games in the series, combining charged attacks and sliding across the ground. Forte, like in the previous game, can fire rapidly in set 45-degree angles, and has dash and double jump abilities. A notable part of the gameplay is that the Robot Masters in this game do not have an invincibility period after being hit, allowing the player to continuously attack them if possible. Another notable point is that during Aircon Man's stage, the handheld must be tilted onto one side; the stage then being played vertically. Yet another point is that there are only five weapons to be obtained, with Compass Man not surrendering a weapon for the player to use.

The Bolt system also makes a comeback, with various parts and equipment able to be bought. Both characters have items that only work for them, such as Rockman being able to summon Rush, Eddie, Tango and Beat. Forte can summon Gospel and Reggae (a bird-type support robot that last was seen in the 1993 Famicom game Wily and Right's RockBoard: That's Paradise).

Here are the list of Robot Masters that Rockman and Forte must deal with :



Here are some videos of the game in youtube (Megaman and Bass facing the last boss named Rockman Shadow) click on the characters to view!

Rockman/Megaman

Forte/Bass

Wish that I can play this Megaman Series in WonderSwan! :)